Arkki Pedagogy- How we teach

Arkki inspires children to learn through an inquiry-based approach and hands-on experimentation. The student’s themselves ask the questions, explore the options, process the information and find their own answers. Creativity blended with Architecture offers endless possibilities for STEAM education by enabling children to effectively visualize and construct 3D representations of ideas to holistically understand and master Science, Technology, Engineering, Arts and Mathematics (STEAM) subjects.

What makes Arkki’s teaching special is its focus on raising children’s awareness of themselves and their environments. The student’s themselves ask the questions, explore the options, process the information, and find their own answers.

“I now see the world with new eyes”, Grace (5-year old)


PLAY: The most natural way of learning, exploring new subjects and creating solutions for both children and adults. Guided meaningful play allows information, knowledge and skills to be learned effectively and memorably.

CREATE: Understanding a problem from different points of view, personas, directions, and materials allow children to consider think beyond themselves and question existing bias and assumptions. Innovations and new ideas are encouraged rather than “ready made right answers”.

SUCCEED: Arkki projects are designed and facilitated to foster children’s sense of achievement. This positive reinforcement help them to take risks, try new ideas, speak up, and gain the confidence to transform themselves.


PROJECT: Children learn best when they are actively working on meaningful projects that they find relevant and interesting.

PEERS: Learning flourishes as a social activity, with children sharing ideas, collaborating on projects, and improving upon one another’s work.

PASSION: When children work on projects they care about, they work longer and harder, persist in the face of challenges, and learn more in the process.

PLAY: Learning involves playful experimentation – trying new things, tinkering with materials, testing boundaries, and taking risks again and again.